![]() Using the drop down menu on the left choose TexSky and Choose which sun you want to reference. If you want the a more realistic GI environment when using a SUN system open the Texture editor for GI by clicking the m button. If using a SUN, increasing GI will lighten your shadows. ![]() Increase the multiplier value, next to the m button, to increase intensity. GI (skylight) is the Global Illumination or atmospheric light (Light from all directions, won’t provide shadow). Use SHUTTER SPEED to control brightness not lights! Lighting is simply a balance between various light sources.Use LENS SHIFT to correct verticals to straight when looking up or down.(Around 50 if no other lights, around 200-300 if using Sun) ![]() The higher the value the faster the shutter speed/darker the image. Adjust SHUTTER SPEED to change brightness of image. Make sure ‘PHYSICAL CAMERA ON’ is ticked. Enter approx 600px width and click ‘GET VIEW ASPECT’ (800px and higher is too slow for test render.
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